| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | |---|---|---|---|---|---|---|---|---|---|---|---| | 4” | 4+ | 5+ | 5 | 6 | 4 | 4+ | 3 | 10 | 6+ | 8+ | 6+ |

While no official PDF exists under this name, the is a canonical location in Necromunda’s lore. This article will deconstruct the myth, provide you with ready-to-use homebrew rules inspired by the search term, and explain how to run a campaign arc worthy of the name. Part 1: Lore – What Are the Halls of the Ancients? The Deepest Secrets of Hive Primus In official Necromunda lore (see Necromunda: Underhive and The Book of Desolation ), the Halls of the Ancients refer to pre-Imperial, possibly xenos-built, or early Human settlement layers located miles below the current hive bottom. These are not simple ruins—they are sealed archaeo-vaults .

It is important to clarify upfront: There is no current rulebook, supplement, or campaign sourcebook from the publisher with that exact name.