Fifa Button Data Setup .ini May 2026
// ============================================= // Custom buttonDataSetup.ini for EA Sports FC 24 // Profile: FPS Hybrid (Sprint on Bumper, Tackle on Stick) // Author: YourName // Date: [Current Date] // ============================================= // ------------------ MOVEMENT ------------------ PLAYER_MOVE_HORIZONTAL = AXIS_LEFT_X PLAYER_MOVE_VERTICAL = AXIS_LEFT_Y
// Y (BUTTON_3) becomes B (BUTTON_1) THROUGH_BALL = BUTTON_1 fifa button data setup .ini
// ------------------ SHOULDER BUTTONS (Now used for Skill Moves) ------------------ // LB becomes the Right Stick (For effortless skill moves) PLAYER_RELATIVE_RS_LEFT = BUTTON_4 // But this is button, not axis. Better: Use AXIS_ for analog. // For true analog skill moves while using bumpers, you need advanced scripting. // Default: Circle = Slide tackle // We
// Default: Circle = Slide tackle // We change that to R3 Click SLIDE_TACKLE = BUTTON_7 // Now make Circle do nothing (or duplicate a safe command like TEAMMATE_PRESSURE) TEAMMATE_PRESSURE = BUTTON_1 EA removed the "Legacy Defending" option from online modes. Using the INI file, you can remap secondary pressure to mimic it. (Note: This may violate EA's TOS in Ultimate Team, use only in Offline Career Mode). Swap Standing Tackle (Circle) with the unused Right
Swap Standing Tackle (Circle) with the unused Right Stick Click (R3).
// ------------------ START/BACK (Disable Pause) ------------------ // Comment out START to disable it entirely // PAUSE = BUTTON_8
For the vast majority of FIFA (and now EA Sports FC) players, the controller just works. You plug it in, select "Classic" or "Alternate" from the in-game menu, and you’re off to the races. But for the modding community, the competitive edge-seekers, and those using unsupported or arcade fight sticks, the default settings are a cage. The key that unlocks this cage is a small, powerful, and often intimidating file: buttonDataSetup.ini .